Best soundtrack scenes for dolby atmos demonstration
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- #Best soundtrack scenes for dolby atmos demonstration movie#
- #Best soundtrack scenes for dolby atmos demonstration driver#
- #Best soundtrack scenes for dolby atmos demonstration upgrade#
- #Best soundtrack scenes for dolby atmos demonstration full#
Add in what Atmos means on the back end for movie studios as well as the fact that Dolby is first to market with their next generation format, and you’ve got the makings of a successful rollout. On the other hand, those seeking the additional involvement that Atmos brings to the table have the choice of in-ceiling speakers or the less painful path of Atmos enabled speakers.
#Best soundtrack scenes for dolby atmos demonstration upgrade#
Consumers that are happy with their current setup aren’t forced to upgrade anything. On the practical side, Atmos gives consumers options. Is Atmos in the home DOA? Not by a long shot in this writer’s opinion. Needless to say, Dolby is sitting pretty if there’s an audio format war looming on the horizon, while DTS faces a serious uphill battle. The net result is that news sites and forums are buzzing about the possibilities of Atmos, while mum is the word on DTS. Moreover, like Sony back in the days of Blu-ray vs HD DVD, they’re spending a great deal of resources to drum up studio support for Atmos. Is Atmos in the home DOA? Not by a long shot in this writer’s opinion.Ītmos is, at least at the moment, the only game in town for a next generation object based audio format.
#Best soundtrack scenes for dolby atmos demonstration driver#
While you’ll still need some extra wiring and amplifier channels to make use of them, Atmos enabled speakers (and separate add-on modules) boast a driver array that fires towards the ceiling, which combined with some DSP tricks from the Atmos engine will theoretically trick your brain into thinking that sounds are coming from above you. While we’ve ragged on Atmos enabled speakers a bit, there’s no denying that they make the upgrade path much easier relative to dedicated in-ceiling speakers. The end result is a win – win for manufacturers and installers who are assuredly drooling over the prospects, as well as consumers who will get a more immersive and realistic audio experience. The high end market obviously isn’t huge relative to the mass market, but it tends to be lucrative thanks to better margins. There you have people who desire the best, with spaces potentially large enough to support even a 34.1 setup, not to mention the funds needed to make it all happen without worrying about diluting system quality.
#Best soundtrack scenes for dolby atmos demonstration full#
While it’s impossible to say how many people will jump on board with full Atmos setups, there is a market where it should be successful: high end dedicated theaters. Atmos will appeal to niche market like DVD-A and SACD does for audiophiles. It’s there for those who want to make use of it as opposed to being forced down our throats. From that standpoint, there’s no sense in fretting about what Atmos means for consumers.
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If you unknowingly happen to buy an Atmos Blu-ray, no harm done, your system will play the base Dolby TrueHD track and you’ll be none the wiser. If you’re happy to stick with your current 5.1 / 7.1 setup, that’s A-OK. It’s important to keep in mind that Atmos in the home isn’t being implemented as a new codec per se, but as extensions to Dolby TrueHD and Dolby Digital Plus. Suffice it to say, even if relatively few consumers opt to purchase X.X.2 or X.X.4 Atmos setups, the format will live on behind the scenes. Regardless of whether you’re running 2.0 or 34.1 channels at home, a single object oriented mix is all you need, again simplifying the lives of mixers. Representation of objects within a virtual 3D space.Īt the same time, an object oriented soundtrack has the benefit of serving as a master mix. If you’re dealing with >7 channels of audio (Atmos in the cinema can support up to 64 speakers), it’s not hard to see the appeal. The idea is simple: place objects within a 3D soundscape, and it’s up to the system to actually steer the sound to the appropriate speakers. The move to an object oriented format makes mixing for an ever increasing number of discrete channels substantially easier. Irrespective of what consumers may think about Atmos, there’s no question that it’s a boon for the engineers who mix film soundtracks. Atmos makes things easier behind the scenes.
![best soundtrack scenes for dolby atmos demonstration best soundtrack scenes for dolby atmos demonstration](https://i.ytimg.com/vi/Duafdxc_JHo/maxresdefault.jpg)
That said, I’d disagree with the notion that Atmos for the home is DOA, and here’s why: 5. That’s not to say I believe everything to be sunshine and rainbows: I’d just assume see Dolby and their partners focus their marketing efforts on the higher end of the market where Atmos makes more sense, versus the shotgun approach which will inevitably include Atmos soundbars and HTIBs in order to reach a wider audience. Some even went so far as to declare we were anti-Atmos just because of the Tom’s opinion piece, as if he spoke for the entire Audioholics' writing staff.Īs you might gather from the title of this article, I’m not quite as doom-and-gloom on the subject. Some folks were quick to agree with Tom’s assessment, while others vehemently disagreed with his take on Atmos in the home.
![best soundtrack scenes for dolby atmos demonstration best soundtrack scenes for dolby atmos demonstration](https://i.ytimg.com/vi/nWY3mRWCzdw/maxresdefault.jpg)
Tom Andry’s article 5 Reasons Dolby Atmos May Be DOA elicited quite a few reactions.